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Monarchy re-made
21:19:05 Dec 24th 07 - Mr. Vengence:

MONARCHY
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You are a ruler of a small city. you have twenty five peasants inside it to start, but you want to grow big. the aim of the game is to make your peasants happy and healthy. so if you give them unlimited beer, one may die from too much to drink, while if you give them none then they wont be happy, and no more peasants will be in the city.

what will happen is everyone will post how their peasants are looked after for a week, and then i ill put what happened to everyones population once you have all posted. so it will be:

example one:


Your people were very happy, and two peasants have joined your city

example two:

your peasants did not get any blankets, and three people caought pneumonia. two of them died.


you describe in one post, your daily regime for each day. it doesnt have to be long, just like:

The peasants recieved new blankets, and had a treat of beer with there dinner of chicken.
The men went to play sports, so they stayed fit and healthy, before turning in for the night. extart wood was given for a fire.


something like that for each day..

you have a budget, so beer costs, the extra blanketsect, and you have to choose between them all! it will stop people just giving them everything, so that the game isnt over really quickly.

Budget for each day is double the amount of peasants you have, so everyone gets 50 gold coins to start

 

Prices

Beer- 10 gold per barrel (one barrel is enough for a pint for 20 people. any rescources left over roll onto the next day)

Blankets- 1 gold for two people (blamkets last three weeks before needing to be replaced, so keep track of them!)

food-(the peasants get gruel everyday, but if you want to have more peasants come to your city then you will need good grub!) 1 gold per two people

Repair work- 5gold per house- one house per 5 peasants. i will say if repairs are needed, storm dmage and the such.

new houses- 10gold each-i you start with six houses, enough for five new peasants.

Firewood- one bundle lasts a week. 5gold each

 

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obviously you wont get everthing everyday. any money not spent roles over to the next day.

If you want peasants make sure you give them good grub more than once a week, then a traveller looking for a city to settle in may choose yours!

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remember, peasants will die or leave if unhappy, so care for them!

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Updates for this Version

 

*      You can build leisure facilities such as football pitches to up peasant intake- costs 130 gold coins so it is an item that you need to save for. Other items include: hockey pitch and inn ( ups the amount of time travellers stay from two days to three, so a good meal on two nights out of three days equals two peasants, instead of it being two days in a row.) If you want to build something else then tell me and I will make its bonuses and price

*      Festivals- You can have festivals. You have to describe the festival, and however grand you make it the more peasants will stay. Before having a festival it is a good idea to make several new houses to accommodate new arrivals. Max amount of new peasants from festivals is ten, but the festival must be extremely good to get that.

*      Every week there will be a twist to the game. It might be that food supplies are at a minimum, or there is a sale on beer. Or it might be that it is going to be a very cold week and firewood and blankets are needed. And that brings me to my next point. Also, some cities may get diseases that need to be treated with penicillin. I will put the diseases below

*      New diseases:

1)      Polio-dose cost- 8gold coins

2)      The black death-15gold coins

3)      Bird flu(this will affect your poultry. Ill come to that in a minute)-5gold coins

4)      More will be added as I go, any ideas are welcome.

 

*      You need blankets every night, but only firewood when there are especially cold nights. The blankets are more needed than firewood though, as fires will go out during the night.

*      Your peasants can now be trained! They can be trained as farmers or scientists. Scientists will make new feed for the farmers to give to the farmers. There will be five levels of science for this. Each level means a farmer feeds one more person with good food. The farms will only run for a period of one week before you have to re-make them though. It cost 30 gold coins to make a farm, and takes two weeks to be made.

 

That’s all updates for the next week, please follow the rules, and don’t go making things up halfway through a week, tell me about the idea and it will be added next round (week)

 

 

 


21:20:24 Dec 24th 07 - Mr. Vengence:

So, sign up people! people who were playing before are welcome to join again, hopefully this will be more successful tihis time round. and no suggestions galfway through a round, no suggestions at all to improve it, i will make immprovements when i think they are necaccary


00:30:43 Dec 25th 07 - Mr. Killer:

  1. Killer(with a small bonus, I hope... An extra single peasants, maybe?


12:46:03 Dec 25th 07 - Mr. Vengence:

lol killer...anyone else? i am hoping no1 is signing up cos they are away over christmas..


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